Thursday, 23 June 2011

DMA 101 - Sports Logo

I chose to do the Mighty Ducks because it wasn't too simple but didn't look overwhelmingly complex either.

Progress Screens
Screen 1: First thing I decided to do was make a silohoutte layer in black tracing the outer shape in black then adding a fill so that I could add the internal shapes on top of it and end up with the correct stroke size that matches the original logo. I had a bit of trouble with the beak part, circular part on the left. It was a pain to manipulate the curve to get it close enough. screen1

Screen 2: After tracing the outermost outline of the logo silohoutte, I needed to figure out a way to draw the inner white border. So I took the visibility off the silohoutte layer so that I could see the reference layer and traced the white border, then filled the triangle with white so that when I turned the visibility of the black silohoutte back on, only the black border would be visible. screen2

Screen 3: Farther along the project, before I could do the yellow sticks I had to deal with their black borders. I had to do the black rectangular shapes not only for the top but for the bottom as well, because in the reference image and as seen on the final below, there's a bit of black that cuts off the white border on the bottom parts of both sticks. I made one shape and duplicated it 3 times and tweaked them to fit.
screen3
Final Product:

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