Tuesday, 19 July 2011

White Balance

Today I learned how to make a custom white balance setting in order to optimize my photograph based on the current lighting condition.

Set 1:
I took a picture of the dog using one of my flourescent settings, which resulted in bad lighting. Then I took a picture of the white background beside the dog and set the camera to use that to gauge the white balance.
Bad Lighting:
Bad Lighting 1
Good Lighting:
Good Lighting 1


Set 2:

To get the good lighting this time I walked right up to the artwork and held up a piece of paper so I could capture the lighting state and used that photo as my custom white balance.

Bad Lighting:
Bad Lighting 2
Good Lighting:
Good Lighting 2

Toy Watercolour paintings

Did these a while back in DMA 179, and made assets out of them


Originals:

toys10004
toys10003
toys10002
toys10001
toys10005

Link to Assets Blog Posting

Friday, 8 July 2011

Red eye removal

I took this picture of Dana on our group trip downtown. The redness on her eye is the result of an injury from a random attack. So I decided to try a first attempt at removing it..

                                 Before                                                                      After









Monday, 4 July 2011

MORLOCK ADVENTURE ~ Photo Scavenger Hunt

A group of us got together and headed downtown for a photography scavenger hunt.
Group members (aka TEAM EXTRA):
Stephen Lew, Dana Margulis, Joseph Estacion, Kira Tiurbeeva, Andrew Vizmuller, Maxim Yegorov, Monica Chan, and of course Me.

morlockpreview

See the entire album HERE


(I used Photobucket so as not to use up my very limited storage on Flickr)

Saturday, 2 July 2011

DMA 179 - Shape Sketches

We were asked to draw 5 sketches each of triangle, circle, rectangle, and custom shapes. Most of them are inspired by the beauty of my backyard. My custom sketches followed the teardrop shape. The challenge was that each sketch had to be of something that could be found below knee level.
 These can serve as potential assets for future projects.
(Note: sketches involving chairs all focused on corresponding shapes that adhered to this criteria)

CircleSketches
TriangleSketches
RectangleSketches
TeardropSketches

Friday, 1 July 2011

DMA 179 - MEGALODON!!! YEA!!

MegalodonModelImage

TIMELINE


Preliminary research and gathering of materials: 1.5hrs
materials
Planning: 15min
Wireframe: 30min
wireframe30mins
Foil wrapping: 5 min
wireframe30mins
Sculpting (main body): 1hr 40 min
wireframe30mins
Sculpting (detail): 40 min
wireframe30mins
I also found a piece of gravel and rolled it around the base of the tooth later for added texture
Baking time: 30 mins
Cooling wait time: 20 min
Total painting time, incl. drying: 1 hr
Spec Piece: 1 hr 40 min

Total Time: approx. 8 hours 10 min
Meaurement: 5.75in

FINAL SPEC PIECE
Megalodon_ROM_styleGuideLZ

Additional Images:
edgedetailDSC_0126